Unreal Day
2025

Belgrade, Serbia
October 2nd

FAQ

This is an international event bringing together junior and senior professionals, students and all others interested in the latest developments and applications of the Unreal Engine.

We bring together the local, regional and internation UE communities, we share knowledge, network and matchmake amazing people, showcase ground-breaking projects and celebrate the power and beauty that UNREAL helps to unleash.

ALL THINGS UNREAL – ALL DAY LONG!

Following the major developments of Unreal Engine over the past years, and the wider adoption of the tool in our surrounding, covering many different creative-tech spheres, the SGA decided to create a meeting point for the community that is already using the tool, as well as for all those interested to do it in the future. 

Serbia has a lot to offer when it comes to talent, both creative and technological, and wish to showcase this to the world. We would also like to welcome global industry leaders, and develop a dialogue. 

We have always been open to our peers across the region, and we wanto to engage with them even deeper.

We would like to see Serbia as the hotspot of UE production and talent in the future, and this event is one of the instruments in achieving and nurturing that situation. 

UNREAL DAY is organized by the Serbian Games Association, with sponsorship from 3Lateral, which is part of Epic Games. 

However, it is by no means limited to the game dev domain. UE is a tool used in a variety of industries and creative applications, hence this event is a platform to showcase the multitude and plentitude of UE usages across the domains.

Needless to say, we will do our best to establish new connections & collaborations between them!

Unreal Day is an independent, third-party event NOT organized directly by Epic Games. 

However, the event is sponsored by Epic Games and 3Lateral, as the main partners. The program is also co-curated by 3Lateral. Other industry partners also do get involved.

On the other hand, Unreal Fest events are organized directly by Epic Games and their teams, and have a global coverage and reach, with events spanning several continents and taking place throughout the year. 

Check Epic Games events page for more information.

With origins of the 3Lateral company, and in big part the Metahuman technology, are in Serbia, hence there has been a significant presence of Epic Games in our country over the recent years. 

What has become clear is that one of the most exciting and motivated UE communities in Europe and this part of the world is thriving in Serbia.

With the combined efforts of the SGA, 3Lateral/Epic Games as well as other initiatives and academic partners, a plentitude of workshops, mentoring programs and events involving UE are taking place throughout the year, bridging disciplines and connection professionals.

All the while, Epic Games Novi Sad educational hub is attracting global attention with the quality of the projects that young creators are producing there.

Some of the veterans of the global industry visit Serbia from time to time to use the local services, which are in some domains among the best in the world. 

In between all this, and beyond game development, Serbia is a powerhouse for cinematic production and post-production, animation and various VFX services. Not to mention the production of movies and series themselves.

With everything combined, you can only imagine the energy buzzing in this creative powerhouse. Our goal is to add as many logs to the fire as possible, to make it burn even brighter and to bring in friends, colleagues and peers to join us for the ride. 

All the while, the Epic Games R&D facility in Novi Sad is under construction.

We are convinced that we have just scratched the surface!

Registration is mandatory for all of the participants. 

Please visit our Register page

You can buy tickets or secure free tickets until the day before the event.

Unreal Day is first and foremost an open and inclusive event. In our first two editions, we provided a lot to the community, together with our partners.
30+ lectures, 15+ workshops and much more content. 

We also strive to respond accordingly to different parts of our audience, as well as to grow the event into the hotspot for Unreal talent in this part of Europe, and the world.

This is why we need to:

a) separate the more advanced users and professionals for one part of the program from the more junior ones

b) invest in deep-dive programs which will respond to their more specific needs

c) start creating a platform in which professionals can exchange on a peer level and form new creative alliances

All this comes at a cost, and thus we introduced charged tickets for the part of program which offers more technical workshops. We have also done this in order to keep, and even push forward the overall quality of our event. 

Finally, in the afternoon program, everyone is together, everyone is equal, and in the spirit pushed forward by the engine itself – knowledge is selflessly shared!

Actually not.

As the programs are free, we require the minimum effort of registering in time for the event.

By visitors registering, we are also following the profile of the audience, and use this information to plan further events.

The official language of the event is English.
No exceptions.

Unreal Day is usually attended by around 500 people. 

The capacities of the workshops are 12 participants per workshops. 
The capacities of masterclasses are 30-40 participants per masterclass.
The capacity of the main room is around 250 visitors. 

As different people attend the event in different ways, and as we offer plenty of food for thought and the eyes in the hallways too, we tend to accept up to a total of 500 registrations in order to keep the event functional and enjoyable for everyone. 

Depending on the growing interest, we may expand the event in the future, and use a larger venue. But this depens on you, the community using and attending the event. 

As with each early bird ticket, not all of the program is revealed, and visitors are taking a “leap of faith” of sorts, given that they trust the event and the organizers.  

Of course, you can expect amazing masterclasses from local and international experts, plus there is plenty more things that you acquire by purchasing the full-day pass. Check the registration page!

A new program at Unreal Day, P2P Dev Geekout is a zone with no strict agenda. 

It is reserved for all those dwelling deep into the pipes of the engine, problem-solvers and those building their own tools; it is for those developing their project, but encountering major setbacks and barriers; it is for those looking for advice and comfort; for all those looking for comrades to join them on their journeys. 

We will set up a big table with many power plugs, and a bug screen with HDMI cable. We will have a moderator, we well-known game creator from the local ecosystem, himself versed in UE and developing games and art with it. 

For most of the middle of the day and the afternoon, this will be the area where you can geek out, code together or show and tell for hours on end.

Please get in touch with us if you have a specific proposal for this, project you want to present or a question. 
unrealday@sga.rs

This is a special program taking place before the  afternoon Keynotes & Showcase, and is open to everyone (with the general registration, of course).

We will dive into the topics relating  to all of you who wish to live off your passion and generate income by your creative endeavours in UEFN, Unreal Engine, asset creation and beyond. 

We will focus on some study cases and success stories, we will talk about royalty models and IP, we will touch on brand partnerships, and we will not forget the practical aspects of doing this type of work from  inside or outside of the EU (tax, legal, IP…). 

We will also touch on how you can grow from a one-man-show to a successful small studio – in case you wish to do so, that is :p

Join us to talk about the  sometimes complex economy behind the amazing creativity that is out there.

You are a 3D modeler and asset creator? You have not yet sold any assets on the market place, but wish to do so? You have a profile, but it is not doing that well? You want your models to be even more hi-fidelity? You are not sure what is “trending” in the asset marketplaces?

If you are having any, or all of these questions, then Asset Portfolio Review is the right session to join. Bring your projects on an USB or your own computer, and talk to advanced asset creators from PackDev, Dexsoft and other local teams who are successful on the marketplace. Receive valuable feedback, and get new directions for your work.

Not specifically, but the event welcomes students very much, and tailors parts of its program towards the needs of entry-level users, artists and digital creatives. 

The general Keynotes and Showcase program, alongside the Expo Zone and Asset Portfolio Review are more than relevant for students. 

There will definitely be a party to round up the exhausting conference day! 

Stay tuned for the location reveal!

You can always come back to this website, where we will be updating our header with news, as well as the speaker page with more confirmed guests. 

However, the best way is to follow the social channels of the SGA, our Linkedin and Instagram profiles. 

If you have any questions about the event your application or anything else, feel free to get in touch with us!

unrealday@sga.rs